Tuesday, July 5, 2011

Becoming inFAMOUS

True story: The other day I was hanging out at my local video game store when some guy walked in to ask about that In Famous game. Two words. I could hardly contain my giggles. That doesn't even make any sense. Yes, people's ignorance is often amusing to me.

I platinummed (platinumed? neither looks right, but platinum shouldn't be used as a verb, so...) this game last week. I finally got around to playing it for two reasons. First, it was a free download as part of Sony's Welcome Back program following the network's month-long downtime. Plus, I really wanted to play inFAMOUS 2, which looked amazing.

My husband (henceforth known as D. because it's quicker to write and less pretentious sounding) played inFAMOUS when it first came out, got his platinum trophy and quickly traded it in before it lost value, despite my objections. Really, it was on my "to be played" list. Sometimes it just takes me a while to get to a title -- I'm kind of a slow gamer. I like to wring all I can out of a game before moving on. Anyway, imagine my excitement when I realized I could download the title for free, just for being a Playstation user. I wasn't sold on the game at first, as it didn't look overly fun to play when I caught bits and pieces of it in action. But an hour or so into the game, I'm like "I love this game." Granted, it got old by the time I got to the end, especially after playing through it a second time in order to get all the trophies. But I did it, adding my tenth platinum to the list. Yeah, not great compared to D.'s forty platinum trophies, but still something to be a little proud of. He knocks me down a peg or two whenever I feel like bragging, which isn't often. Still, I compare myself with most of his friends and come out looking pretty good.

I don't quite know how I managed this, as I don't usually sit around watching D. play games, but I caught peeks of both the ending of inFAMOUS and inFAMOUS 2, which didn't make me want to play the games any more. I knew pretty much all the major twists before they happened. Still, the games are well worth playing. I do have one complaint, and I'm not sure whether this was because I played a downloaded version or what, but I tended to run into amusing glitches here and there.

Glitch list:

This happened a lot more towards the end of the game, so I'm not sure if I was just running into incomplete code, or what, but I walked through a lot of walls and fences. One time, I jumped right through a wall and ended up stuck in a roof. Some mad jumping skills finally freed me -- I most likely found the same hole that got me into that situation.

At one point, I was staring up at a building, trying to locate an enemy, while at the same time continuing to walk down the street. The next thing I knew I was flying. Literally. Cole was in the middle of the air, pretty much just standing there, staring down at the tops of the buildings, which looked miles away. No way would he ever be able to get up there by himself. I spent a moment wondering how I might get down, since I wasn't moving, when I decided to attempt a Thunder Drop. That did the trick, bringing me back down to earth.

A less amusing glitch happened in pretty much the same way, only instead of free-falling it, I found myself stuck in the pavement. Jumping did nothing, but luckily a few seconds later the game decided I'd died.

A kind of scary glitch happened at the beginning of my game, during a news broadcast. Cole was watching a wall of TVs. I decided I'd watch and walk a little, so I started moving. In order to keep Cole looking at the TVs, his body kind of did this 180, without his head moving. It was a little Exorcist and kinda freaked me out. So I did it over and over until the news show ended. Ha!

During my Evil playthrough, D. was watching for a little while, and pointed out Cole's hand placement while he was climbing, asking "Does he always do that?" When pointed out, it did look a little freaky. His hands were way too close to his feet and his arms were stretched out, making him look more like a monkey than a person. And once I'd noticed it, I couldn't stop noticing it. Thanks a lot.


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